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AI Insights · Timothy · January 2025

Top 5 2D Cartoon Games on iOS in Netherlands Q4 2024

Explore the performance trends of the top 2D cartoon games on iOS in the Netherlands during Q4 2024, including download, revenue, and active user insights.

Top 5 2D Cartoon Games on iOS in Netherlands Q4 2024

In the fourth quarter of 2024, the iOS platform in the Netherlands saw notable activity among the top 2D cartoon games. Data from Sensor Tower highlights the performance trends of these popular apps.

Mini Games: Calm & Chill by Sun Go Global Pte. Ltd. had a dynamic quarter. Weekly revenue began modestly, peaking at $30 in late November before slightly declining to $14 by the end of December. Downloads surged at the start, with a high of approximately 21.9K in late October, and gradually tapered to around 3.2K at the quarter's close. Active users mirrored this trend, starting with over 21.5K and ending the year at about 10.7K.

Vita Mahjong from Vita Studio maintained a consistent performance. Revenue fluctuated slightly, reaching highs of $230 and $222 in late November and late December, respectively. Downloads remained stable, ranging between 4.9K and 7.7K throughout the quarter. Active users steadily increased, peaking at around 23.7K in mid-December.

Offline Games - No Wifi Games by Moreno Maio showed a mixed trend. Early October saw revenue around $218, dipping to $88 by mid-November before rising again to $271 by the end of December. Downloads followed a similar pattern, starting strong, dipping in November, and peaking again at 11K in late December. Active users consistently climbed, reaching a significant 96.4K in late December.

Royal Match from Dream Games exhibited robust revenue, maintaining figures above $134K, with a peak of $181K in late December. Downloads decreased over the quarter, from 5.5K in early October to around 4.3K by the end of December. Active users showed a slight decline, with numbers ranging from 114.6K to 100.3K.

Capybara Go! by HABBY, despite being a relatively new entrant, displayed promising growth. Revenue increased significantly from $505 in mid-November to $14.7K by late December. Downloads initially peaked at 13K before stabilizing around 3.3K to 4.4K. Active users rose steadily, ending the quarter at approximately 8.5K.

For deeper insights and more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025